Psytronik Software proudly presents ORGANISM, an immersive sci-fi arcade action adventure game for the C64 from Trevor Storey & Achim Volkers with atmospheric soundtracks by Saul Cross. Explore the decks of the doomed transport ship Heracles and try to find a means of escape by finding pass-keys, data disks and terminals that will give you access to other areas on the ship. Be wary of crew-members that may have been infected by something that is lurking on the ship ... Something that you must evade or destroy at all costs!
ORGANISM will be released in the following formats for the C64:-
The COLLECTOR'S EDITION will be presented in a stunning fully printed glossy box that contains the game on floppy disk, artwork stickers, a deluxe art card, badges, glossy game artwork poster and a printed Heracles deck map.
The PREMIUM PLUS DISK EDITION of the game is presented with full colour double-sided artwork in a clear plastic disk case.
The BUDGET DISK EDITION features a 5.25" floppy disk presented in a full colour glossy disk-sleeve with a glossy disk label and printed instruction booklet.
The C64 TAPE EDITION features the game on cassette tape presented with a glossy full colour double-sided tape inlay.
** ORGANISM STORY **
United transport shipping vehicle 'The Heracles' travels on the edge of known space. It's destination the military station Damocles. It's cargo classified.
When a breach in the cargo containers sends the ship into high alert and the crew are awoken from their hypersleep only horror awaits them in the dark and silent corridors.
Now it's up to you, as a member of the Heracles crew, to investigate what triggered the breach. As you climb into your UV suit you hear the screams of your crew-mates echoing from deep within the ship.
** ORGANISMFEATURES **
· Detailed hi-res graphics
· Huge multi-deck ship to explore
· Atmospheric music
· Immersive movie-style story
· Intro & end sequences
· Terminal hacking sub-game
· SD2IEC compatible
· PAL and NTSC compatible
** ORGANISMCREDITS **
Game Design & Graphics by Trevor Storey
Coding by Achim Volkers
Music by Saul Cross
Packaging Artwork by Trevor Storey
Additional packaging design by Jason 'Kenz' Mackenzie